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Voluntary handicap system http://redmine.mygui.info/forum/viewtopic.php?f=10&t=2001 |
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Author: | Dublone1870 [ Sat May 29, 2010 10:28 am ] |
Post subject: | Voluntary handicap system |
Just added this suggestion to the uservoice: Introduce a voluntary handicap system Playing newbies would be more fun for both of us if I had 1-2 flux less per turn. For example, when an unbalanced game starts, the more experienced player could be asked if he wanted to grant the newbie a handicap. Or, there could be a separate matchup where the newbie could opt to only play games with an automatic handicap. http://farwilds.uservoice.com/forums/58 ... cap-system |
Author: | Zblader [ Sun May 30, 2010 3:15 am ] |
Post subject: | Re: Voluntary handicap system |
I also suggest giving the newbie a free creature (like an elven scout) or something like Treetop dominion at the start. |
Author: | jed [ Sun May 30, 2010 11:49 am ] |
Post subject: | Re: Voluntary handicap system |
This is easy to set-up as a script. |
Author: | Zblader [ Sun May 30, 2010 2:00 pm ] |
Post subject: | Re: Voluntary handicap system |
True, but wouldn't you want to CHOOSE your handicap? |
Author: | Altren [ Sun May 30, 2010 7:45 pm ] |
Post subject: | Re: Voluntary handicap system |
This can be done in two ways: either several scripts or one script with buttons at start that let's you choose handicap. Still - it's easy script. The only problem that I see is that sometimes I get newbies in "Anyone" battle and in this case I can't use script. |
Author: | Dublone1870 [ Sun May 30, 2010 9:28 pm ] |
Post subject: | Re: Voluntary handicap system |
Altren wrote: The only problem that I see is that sometimes I get newbies in "Anyone" battle and in this case I can't use script. Exactly! It's probably a good idea to try it out with scripts though. I'm just not the guy to do it |
Author: | Altren [ Mon May 31, 2010 12:24 am ] |
Post subject: | Re: Voluntary handicap system |
http://thefarwilds.com/story/view.php?sid=231 Failed on testing stage - 2nd player nor getting bonuses and also box appears for both players for some reason. Works for 1st player though. |
Author: | Zblader [ Mon May 31, 2010 1:34 am ] |
Post subject: | Re: Voluntary handicap system |
All hail altren, master of scripts. God, I have a lot to learn. Anyway, what about entities on the map as a handicap? |
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