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 Post subject: Re: Our plans.
 Post Posted: Fri May 20, 2011 1:26 pm 
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Joined: Mon Mar 29, 2010 2:37 am
Posts: 359
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Looking for: Crumbling Alone (2)
Also looking for: Revenant Bishop, Osin Faith Healer, Pilgrim's Cairn, Avenging Angel (2)


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 Post subject: Re: Our plans.
 Post Posted: Sat May 21, 2011 5:53 pm 
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Joined: Fri Mar 27, 2009 8:01 pm
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Atahualpa wrote:
15,739


I hereby declare you Acorn King!
Feel free to add that title into your profile and use it in any and all occasions.


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 Post subject: Re: Our plans.
 Post Posted: Sun May 22, 2011 11:08 pm 
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Joined: Fri May 01, 2009 9:17 pm
Posts: 119
Location: behind you eating your cookies...

Leave the store as it is, I'm still a free player and buy from the store whenever I have gold. If only trades are left the early players would have a bigger advantage over the new ones coming into the game. Whats wrong with trading gold with cards? It keeps players interested, both in seeing what the others have and would even make some strive to get the same cards, at least for me. Trading cards with gold is the only way a new FREE player could get cards cheap since the only other way to gain gold is by winning 2nd or 1st place in EC's. Whats wrong with that? A free player logs more time and effort into the game because everything has to be earned, so player counts online would be much higher which other players both who paid or pays for free would benefit from because there would be more online to play against a wider variety of decks and style would be played so people who keep complaining of over powered colors would see its not really over powered but that they only see certain decks from those who they always face. Almost all the old players here know my favorite deck to play, it has won a few ec's and one thing I have noticed I have lost to pretty much all the races available to us now. I don't think anything is over powered some decks are just well designed.

-cheers


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 Post subject: Re: Our plans.
 Post Posted: Mon May 23, 2011 2:21 am 
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Lead Developer
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Er, what are you talking about? We never wanted to remove possibility to trade gold with cards, we only wanted to give more real cards to new players and direct trade makes this too easy to exploit such system.


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 Post subject: Re: Our plans.
 Post Posted: Mon May 23, 2011 6:02 am 
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The Dark Platypus
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Joined: Fri Jun 12, 2009 12:48 am
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Altren wrote:
Er, what are you talking about? We never wanted to remove possibility to trade gold with cards, we only wanted to give more real cards to new players and direct trade makes this too easy to exploit such system.


Eman is saying that he still wants the ability to trade his extra cards for cards other players have... such as trading a 4th Tap the Flux Line for a Claimed with Blood.

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Altren wrote:
I agree with Keyser, and that's what I'm planning to implement actually.

|| The Rise of the DCC | Plasmatium Netherious | Tastes Like Chicken | The Astridian Conspiracy ||

Guild -> | Platypus Rising|


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 Post subject: Re: Our plans.
 Post Posted: Wed Jun 08, 2011 11:18 pm 
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Lead Developer
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
In next update we are planning to do next changes:
  • Return acorns back into the game, but with slightly different purpose - resource that players gain from any won games and can use to join tournaments and also buy phantom cards.
  • Finish remaining base campaigns from Dark Legion and Mountain Folk (players help required) and also polish Sylvan campaign.
  • Turn new default deck into real cards after passing campaign of selected domain.
  • Possibility to sell cards back to the server.
  • Disable possibility to trade for accounts with less than 1000g bought (this limitation is added to avoid cheating with free cards).
  • Various limits for minimum or maxim wins for various game types and some actions (for example Minor Clash only for players with less than 100 wins, possibility to create custom game or tournament for player with more than 10 wins and so on).
  • Message windows with prize from battle/tournament including new phantom cards, gold and acorns (not only real cards like it is now).
  • More clear information about major tournaments (tool-tip with description in event schedule text, big "Join" button somewhere when such tournaments are created)
  • "Help" button with various useful links instead of current "FAQ" button.
  • And of course other various minor changes and bug-fixing.


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 Post subject: Re: Our plans.
 Post Posted: Thu Jun 09, 2011 1:40 am 
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Joined: Mon Mar 29, 2010 2:37 am
Posts: 359
*Like*

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Looking for: Crumbling Alone (2)
Also looking for: Revenant Bishop, Osin Faith Healer, Pilgrim's Cairn, Avenging Angel (2)


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 Post subject: Re: Our plans.
 Post Posted: Thu Jun 09, 2011 4:53 am 
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Joined: Fri Mar 27, 2009 8:01 pm
Posts: 526
Darn, now I will have to play those defaults campaigns, I want a real Volcanic Phoenix :D

but good work :)

suggestion; make the size of interface changeable, like in browsers - even if it should be only the old and this new version.. I don't like this big buttons =S


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 Post subject: Re: Our plans.
 Post Posted: Thu Jun 09, 2011 8:20 am 
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Lead Developer
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Joined: Mon Mar 31, 2008 9:55 pm
Posts: 716
Location: Moscow, Russia
Zurken wrote:
Darn, now I will have to play those defaults campaigns, I want a real Volcanic Phoenix :D
Uh sorry, new default decks.

Zurken wrote:
suggestion; make the size of interface changeable, like in browsers - even if it should be only the old and this new version.. I don't like this big buttons =S
Which buttons are you talking about? Big buttons in lobby? I wonder why you saying this now and not said earlier then.


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 Post subject: Re: Our plans.
 Post Posted: Thu Jun 09, 2011 9:24 am 
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Joined: Sun Aug 02, 2009 3:27 pm
Posts: 87
Atahualpa wrote:
*Like*


Yep, me too!


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