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 Post subject: Re: A Hero Emerges!
 Post Posted: Wed Mar 31, 2010 5:00 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Finally, an idea for some Elemental Heroes:
Sandblade
4 Flux
2 Ele 1 UA
3 3/3 5 4 0
Creature Hero
Desertstride
Sandblade can only take max 1 damage. If a card effect would automatically destroy Sandblade, it takes 2 damage instead.
(0 Flux) Change an adjacent hex to desert. When Sandblade leaves play, all terrain changed this way is reverted back to normal.
(3 Flux) Twice Per turn,All non-friendly creatures in Desert take 2 damage.
Where it strikes... is it truly real, or nothing more than an illusion?

Water Maiden
5 Flux
1 Ele 2 UA
3 5/5 4 4 2
Creature Hero
Hover Swims (Basically anything costs 1 movement, including water.)
Any space the the Maiden occupies becomes ocean, until she leaves that space.
(0 Flux) Once per turn, change 3 spaces to ocean. You can't do this where there is a building.
(5 Flux) Enchant World with Flash Flood. Maiden gains 3 sleep tokens.
A daring magician who merged herself with one of her pet elementals. She is now a wonder to behold but as wise as any mage could be.


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 Post subject: Re: A Hero Emerges!
 Post Posted: Thu Apr 01, 2010 1:27 am 
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Joined: Wed Mar 31, 2010 1:51 am
Posts: 7
Zblader wrote:
Chronomancer of Cairne
6 Flux
3 UA
Creature Hero
3 7/7 3 3 2
(1 Flux) Round Ends Immediately.
(3 Flux,Dims) Once Per turn, all other entities undim and all players discard a card.
Controlling time requires a great degree of skill. Those who master it are either terrifying enemies... or your best friends/
Image


Your Chronomancer looks like Gandalf. ^^

_________________
When the full moon of darkness appears, the great werewolves shall descend!
Image


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 Post subject: Re: A Hero Emerges!
 Post Posted: Sat Apr 17, 2010 2:54 am 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Kalikian Scholar Themist
5 Flux
2 ELE 1 UA
4 5/5 5 6 2
Creature Hero
Aloft
(Dim) Target Figure Takes 4 Damage.
(2 Flux) Once per turn, Create a Steam Vent on target unoccupied space.
(3 Flux) Once Per Turn, Create an Essene Conduit at least three spaces away from all creatures.
(3 Flux) Once per turn, Create an Erg Geyser at least three spaces away from all creatures.
His magic is much stronger than his wisdom. Sort of like that bark and bite thing.

Psion Champion Novus Mexican
6 Flux
1 CI 2 UA
3 7/7 5 4 1
(Dim) Random Creature you control becomes a Psion.
(2 Flux) Random Psion besides Novus gains a random stat token.
(6 Flux) You control all spaces bettween Novus Mexican and all other Psions until the end of the round.
Don't be fooled by the wisecracks of this cheery fighter. His true power lies in his cheapness.


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 Post subject: Re: A Hero Emerges!
 Post Posted: Thu May 06, 2010 10:42 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Pictures are from a user called OchreJelly. Hmmm, I wonder who that is? ;) (Unfortunatley, he has also disallowed downloading his pics, so I can only put links up.)


Sonic Royalfish
Picture: http://ochrejelly.deviantart.com/art/Fa ... s-76397549
(it's above the bottom right.)
3 UA
Creature Hero Fishlord Aloft
3 4/4 7 4 2
If Royalfish uses a ranged attack, it does 1 less damage.
(3 Flux) All spaces adjacent to Royalfish become ocean.
(Dims) All Aloft creatures (except Royalfish) are grounded and become Aquatic and are no longer aloft, and all Aquatic creatures become Aloft and are no longer Aquatic (this effect lasts until the end of the round).
What magnificence! It's a Thistle Falcon, it's a Char! Wait, it's.... A FLYING GOLDFISH?! -Themist the Kalikian Scholar

Faeria Harper Vaerix
Picture: http://ochrejelly.deviantart.com/art/Em ... -150190610
Creature Elf Hero
2 SYL 1 UA
2 7/7 5 5 1
Foreststride
(Dim) Dim target creature.
(Dim) No entity can attack.
(3 Flux) Twice per turn, a random Elf with less than 3 flux cost and less than 3 domain cost is placed adjacent to Harper with a Sleep Token.
Music is, in itself a manipulative weapon. Used correctly.... well, let's just say the effects are quite helpful - Lady Vaerix

And yes, vaerix is a female.

Blinded Necroelf
Picture: http://ochrejelly.deviantart.com/art/Ae ... n-92554501
(READ DESCRIPTION, it explains the card name)
1 Syl 1 DL 1 UA
5 4/4 3 2 1
(X Flux) Target creature with cost at least 1 less flux than original is morphed into the creature it came from. It loses 1 attack.
(0 Flux) Once per turn, destroy target corpse. Necroelf gains X vision equal to creature's original vision until end of round.


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 Post subject: Re: A Hero Emerges!
 Post Posted: Sun Aug 22, 2010 5:18 pm 
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Joined: Thu Nov 26, 2009 4:10 am
Posts: 829
Cerealion the Damned
6 Flux
2 DL 1 UA or 2 CI 1 UA or 1 DL 1 CI UA
4 5/5 3 6 0
Creature Hero
Abilities depend on domains spent to play Cerealion
if DL
Cerealion loses 2 health (not max health, he basically starts with 3/5 instead) and gains Heal (1)
(1 Flux) Once per turn, remove a corpse and create a haunt adjacent to Cereal.
(2 Flux) Twice per turn, morph a corpse within sight of Cerealion into a Zombie
(4 Flux, Dims) Destroy 2 corpses. Create a Putrid Zombie adjacent to Cerealion.
if CI
Cereal gains Fear (1) and starts enchanted with Shield of Faith.
(1 Flux, Dim) Enchant an entity with 1 or less attack with Shield of Faith.
(4 Flux) Target creature is healed 2 health.
(X<7 Flux, Dim) For every 1 flux spent, create a Soldier with 1 1/1 3 1 0 adjacent to Cereal.
If DL and CI
Cerealion loses 2 health (not max health, he basically starts with 3/5 instead) and gains Armor(1) and Fear(1). Starts enchanted with Shield of Faith with 1 age token.
(1 Flux) Once per turn, remove a corpse and create a haunt adjacent to Cereal.
(2 Flux) Twice per turn, morph a corpse within sight of Cerealion into a Zombie.
(1 Flux, Dim) Enchant an entity with 1 or less attack with Shield of Faith.
(4 Flux) Target creature is healed 2 health.
Image


Guile the Young
5 Flux
2 UA
1 4/4 3 2 0
Creature Hero
If Guile attacks an entity that is destroyed this round, he gains an expierience token.
Remove 5 Experience tokens: Morph Guile into Guile Braveheart with +1 Speed and +1 Attack.
Image
He's got a lot to learn. -Altren, Recruit Trainer

Guile Braveheart
7 Flux
2 UA 1 CI
2 5/5 5 3 0
Creature Hero
Battle Ready
(4 Flux) Entity Adjacent to Guile takes 5 Damage. Guile gains a sleep token.
(3 Flux) Guile heals 1 health.
Image

Cleric of the Blaze
4 Flux
1 Ele 2 UA
2 4/4 3 4 4
Acts as a base for 1 ELE domain creatures.
(2 Flux) Create a Flamekin adjacent to Cleric. It start with 1 age token.
(2X Flux) For every 2 Flux spent, deal 1 Damage to all creatures in range to Cleric. (i.e. Spend 2 Flux to deal 1 damage).
(6 Flux) Remove Cleric from the game. Create a Blaze of Abixa where Cleric was removed.
She screamed, as the burning flame rushed to consume her as well. We could all only watch in horror, but when the temple crumbled, she was still alive, the flame crackling at her fingertips like children waiting to be fed, her blonde hair flowing down her back like a candle flickering in the dark. A new hero had been born. - Themist the Kalikian Scholar
Image


Last edited by Zblader on Sun Aug 22, 2010 5:42 pm, edited 1 time in total.

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