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Planar Intersection, Fire http://redmine.mygui.info/forum/viewtopic.php?f=4&t=581 |
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Author: | MistStlkr [ Fri Jan 30, 2009 9:37 am ] |
Post subject: | Planar Intersection, Fire |
Should you really need vision on the intersection to use it's ability? |
Author: | doiron [ Fri Jan 30, 2009 3:17 pm ] |
Post subject: | Re: Planar Intersection, Fire |
It's how all land enchantments with an activated ability work. I personally think it's a reasonable restriction, but it is a major drawback. |
Author: | RedFlag [ Fri Jan 30, 2009 5:06 pm ] |
Post subject: | Re: Planar Intersection, Fire |
doiron wrote: It's how all land enchantments with an activated ability work. I personally think it's a reasonable restriction, but it is a major drawback. Ditto |
Author: | MistStlkr [ Fri Jan 30, 2009 5:20 pm ] |
Post subject: | Re: Planar Intersection, Fire |
I don't have a particular problem with it either, I just thought maybe it could be discussed. It seems to be a huge drawback and I'm kind of surprised that people haven't complained about it yet. For the Intersection to be of much use it needs to be in a forward position, but that makes it rather risky and potentially useless if the tide turns. I could see both sides of the argument, thought I'd see what others thought. Thanks for jumping in |
Author: | RedFlag [ Fri Jan 30, 2009 8:05 pm ] |
Post subject: | Re: Planar Intersection, Fire |
MistStlkr wrote: I don't have a particular problem with it either, I just thought maybe it could be discussed. It seems to be a huge drawback and I'm kind of surprised that people haven't complained about it yet. For the Intersection to be of much use it needs to be in a forward position, but that makes it rather risky and potentially useless if the tide turns. I could see both sides of the argument, thought I'd see what others thought. Thanks for jumping in Same thing as PLanar Rift. Can't teleport to it if you can't see it. |
Author: | ivandubina [ Fri Jan 30, 2009 8:47 pm ] |
Post subject: | Re: Planar Intersection, Fire |
Anyway, holding Cinder Mogi somewhere in vicinity might be a good idea. Dunno if that whole intersection thing is worth the effort, though. |
Author: | MistStlkr [ Sat Jan 31, 2009 12:29 am ] |
Post subject: | Re: Planar Intersection, Fire |
I love planting a cinder mogi on top of a planar intersection, it can be barrels of fun. |
Author: | RedFlag [ Sat Jan 31, 2009 12:29 am ] |
Post subject: | Re: Planar Intersection, Fire |
MistStlkr wrote: I love planting a cinder mogi on top of a planar intersection, it can be barrels of fun. Barrels of Fire |
Author: | MistStlkr [ Sat Jan 31, 2009 12:57 am ] |
Post subject: | Re: Planar Intersection, Fire |
... and if only they'd release the anti-timesap.. a creature that undims target instead of dims it... then that would be a FUN tripple-play semi-automatic homing missile launcher LOL |
Author: | Sunyaku [ Sat Jan 31, 2009 3:18 am ] |
Post subject: | Re: Planar Intersection, Fire |
Abrixian Sparker? |
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