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Planar Intersection, Fire
http://redmine.mygui.info/forum/viewtopic.php?f=4&t=581
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Author:  MistStlkr [ Fri Jan 30, 2009 9:37 am ]
Post subject:  Planar Intersection, Fire

Should you really need vision on the intersection to use it's ability?

Author:  doiron [ Fri Jan 30, 2009 3:17 pm ]
Post subject:  Re: Planar Intersection, Fire

It's how all land enchantments with an activated ability work. I personally think it's a reasonable restriction, but it is a major drawback.

Author:  RedFlag [ Fri Jan 30, 2009 5:06 pm ]
Post subject:  Re: Planar Intersection, Fire

doiron wrote:
It's how all land enchantments with an activated ability work. I personally think it's a reasonable restriction, but it is a major drawback.


Ditto

Author:  MistStlkr [ Fri Jan 30, 2009 5:20 pm ]
Post subject:  Re: Planar Intersection, Fire

I don't have a particular problem with it either, I just thought maybe it could be discussed. It seems to be a huge drawback and I'm kind of surprised that people haven't complained about it yet. For the Intersection to be of much use it needs to be in a forward position, but that makes it rather risky and potentially useless if the tide turns. I could see both sides of the argument, thought I'd see what others thought. Thanks for jumping in :-D

Author:  RedFlag [ Fri Jan 30, 2009 8:05 pm ]
Post subject:  Re: Planar Intersection, Fire

MistStlkr wrote:
I don't have a particular problem with it either, I just thought maybe it could be discussed. It seems to be a huge drawback and I'm kind of surprised that people haven't complained about it yet. For the Intersection to be of much use it needs to be in a forward position, but that makes it rather risky and potentially useless if the tide turns. I could see both sides of the argument, thought I'd see what others thought. Thanks for jumping in :-D


Same thing as PLanar Rift. Can't teleport to it if you can't see it.

Author:  ivandubina [ Fri Jan 30, 2009 8:47 pm ]
Post subject:  Re: Planar Intersection, Fire

Anyway, holding Cinder Mogi somewhere in vicinity might be a good idea. Dunno if that whole intersection thing is worth the effort, though.

Author:  MistStlkr [ Sat Jan 31, 2009 12:29 am ]
Post subject:  Re: Planar Intersection, Fire

I love planting a cinder mogi on top of a planar intersection, it can be barrels of fun. :-D

Author:  RedFlag [ Sat Jan 31, 2009 12:29 am ]
Post subject:  Re: Planar Intersection, Fire

MistStlkr wrote:
I love planting a cinder mogi on top of a planar intersection, it can be barrels of fun. :-D


Barrels of Fire

Author:  MistStlkr [ Sat Jan 31, 2009 12:57 am ]
Post subject:  Re: Planar Intersection, Fire

... and if only they'd release the anti-timesap.. a creature that undims target instead of dims it... then that would be a FUN tripple-play :-D semi-automatic homing missile launcher LOL

Author:  Sunyaku [ Sat Jan 31, 2009 3:18 am ]
Post subject:  Re: Planar Intersection, Fire

Abrixian Sparker? :-D

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