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Creative uses for cards
http://redmine.mygui.info/forum/viewtopic.php?f=5&t=710
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Author:  MistStlkr [ Fri Feb 13, 2009 7:06 pm ]
Post subject:  Creative uses for cards

Anyone care to share their fun and creative uses for cards?

I was in a game the other day playing a Sylvan weenie deck against MF. MF plays three Attritions and assumes he's safe. I had a nice swam going and kept tackling any creatures that were cast but couldn't get to their base itself to get him off the flux well. In the end I dropped a Misscribed Circle right next to their buildings and hit from that hex, automatically teleporting my guys back out before taking damage, nickle-and-dimed them to death. I had to fish one or two of my guys out of the water with a Beacon, but it worked amusingly well and it was fun to think of how that would look to the guys in that earthworks/hall/etc.

Author:  Crocken [ Tue Mar 10, 2009 9:49 pm ]
Post subject:  Re: Creative uses for cards

animated boulder + lava blister

Author:  Anticipatient [ Tue Mar 24, 2009 1:41 pm ]
Post subject:  Re: Creative uses for cards

Yeah, people really underestimate misscribed circle, I think. It has a lot of uses like that. Although if he had attrition and bronze statue, you'd be in some trouble ;)

Author:  cosmosiskwik [ Sat Jun 20, 2009 11:55 pm ]
Post subject:  Re: Creative uses for cards

Mis-scribed circle is one of those cards that isn't too great for anything, but has so many, many uses for those odd situations. Although, I must say I haven't seen a lot of cards.

It won me a game once when my starting position was fenced in by a small ring of water. All I did was stick one right next to my base and played all my creatures on it.

It's also great for giving your entangled creature a chance.

Not to mention, it's great for a last-ditch effort on someone's creature, hoping to get him on an ocean hex.

And many more uses not yet thought of!

All for 1 domain and 1 flux!

Author:  Faxos [ Mon Jun 22, 2009 10:10 pm ]
Post subject:  Re: Creative uses for cards

cosmosiskwik wrote:
Mis-scribed circle
(...)
All for 1 domain and 1 flux!


I agree: overall, quite a horrible card :P

Author:  Purple_Pixie [ Sat Jul 18, 2009 7:53 am ]
Post subject:  Re: Creative uses for cards

Want a fairly creative combo I just discovered by accident?

Nether Plasma + Black Plague.

I discovered it because my plasma was next to an enemy dude I'd plagued.
(Rather assuming the Plasma wasn't living, but I hadn't checked)

His Armour 1 lets him shrug off actual damage from the plague, and his hover ability lets him (especially with a speed increase from the Sparrow Scouts) wander around happily infecting the hell out of your enemy's guys.

The best part? You get 3 of the buggers to spread your evil plague around :-D

Author:  Zurken [ Sat Jul 18, 2009 12:10 pm ]
Post subject:  Re: Creative uses for cards

Purple_Pixie wrote:
Want a fairly creative combo I just discovered by accident?

Nether Plasma + Black Plague.

I discovered it because my plasma was next to an enemy dude I'd plagued.
(Rather assuming the Plasma wasn't living, but I hadn't checked)

His Armour 1 lets him shrug off actual damage from the plague, and his hover ability lets him (especially with a speed increase from the Sparrow Scouts) wander around happily infecting the hell out of your enemy's guys.

The best part? You get 3 of the buggers to spread your evil plague around :-D



Shh don't tell it, I just started using it..
(but DL has way better combos.. ;))

Author:  Purple_Pixie [ Sat Jul 18, 2009 12:33 pm ]
Post subject:  Re: Creative uses for cards

I'm not saying it's the best, but it's not so obvious as many that are better.

I mean, Owl Familiar + Anything that mentions "Sight" is probably better, but so very much easier.

Author:  Billiska [ Sun Jul 26, 2009 3:26 pm ]
Post subject:  Re: Creative uses for cards

plague + plasma = good generally but sucks badly against undead deck or building deck

misscribed circle = I do know that way of using it but how would you compare it to teleport? I wouldn't put it into my deck and hope there might be some useful situation for it.
well, but combo flying creatures or fin enchantment could work... I haven't try.

Author:  Keyser [ Mon Aug 10, 2009 6:42 pm ]
Post subject:  Re: Creative uses for cards

I lost a game last night because of mis-scribed circle.

I teleported a stone mauler that I was currently unable to deal with onto a 1 hex island. I proceeded to forget about him...

...until 5 or so turns later, my opponent used mis-scribed circle, moving him off the island and right next to my 3 health building.

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